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Asset Supervisor - VFX - Work from home
Asset Supervisor - VFX - Work from home
Please check your email for confirmation of application and any further steps required. Good luck!
Asset Supervisor - Work From Home
- Lead and manage a team of artists and technicians in the creation and optimization of digital assets for use in visual effects projects.
- Collaborate closely with the production team to understand project requirements, timelines, and resource allocations.
- Establish and maintain efficient workflows and pipeline processes for asset creation, review, and delivery.
- Provide artistic and technical guidance to the team, ensuring consistency and quality across all assets.
- Conduct regular reviews and feedback sessions to ensure that assets meet project specifications and client expectations.
- Troubleshoot technical issues and provide solutions to optimize asset production and delivery.
- Mentor and train junior artists to develop their skills and foster a collaborative and supportive work environment.
- Stay updated on industry trends, tools, and techniques to improve asset production processes continuously and quality standards.
Asset Supervisor - Work From Home
Please check your email for confirmation of application and any further steps required. Good luck!
- Reports to Head of Operations and Technology
- Responsible for quality control and aesthetic consistency across CG production.
- Achieve a balance of creative vision to work within the schedule and budget allotted through negotiations.
- Lead the CG crews, ensuring alignment of standards in the creation of a smooth flow of assets and tools.
- Prescribes course of action to address improvements needed, including mentoring and training.
- Shares responsibility with Technical Directors and Programmers in selection and implementation of new technology and tools to the benefit of production value; a key co-leadership role in R&D effort
- Strong technical skills plus the ability to understand and work towards visual aesthetic.
- Proficiency in 3D pipelines and workflow.
- Experience in each of
the major disciplines of CG.
- Strong communication and organizational skill.
- Able to prioritize workloads, multi-task efficiently and organize the efforts of CG teams.
CG Supervisor
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CG Supervisor - VFX
CG Supervisor - VFX
Please check your email for confirmation of application and any further steps required. Good luck!
- Responsible for compositing visual effects shots using Nuke and in-house software.
- Integrate CG elements and matte paintings into live action plates.
- Match lighting, exposure and color of stock elements to rendered or photographed elements.
- Matte extractions from blue/green screen photography.
- Present work clearly in dailies and rounds; Respond to supervisor feedback in a timely fashion.
- 2D/3D camera tracking and stabilization.
- Grain and degrain shots as necessary.
- Plate speed up/slow down manipulation.
- Quality Control black levels, grain, color, mattes; Matte edge processing and integration.
- Occasional help with paint fixes and rotoscoping work.
- Proficient in Nuke.
- Production experience in Linux.
- Aesthetic eye for composition and color; Matting and color correction.
- A background in art/photography or related production experience is a plus.
- To be highly organized with a strong ability to prioritize and multitask.
- Strong collaboration and communication skills.
Compositor
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Define appropriate, efficient, technical, and aesthetic workflows for given shots and sequences.
Work with the lead environment artist to model, light, texture, shade and render CG environments & assets..
Balance multiple shots while maintaining quality of work
Identify solutions that define and maintain the look required for the production while minimizing render times.
Troubleshoot and resolve technical/workflow issues between various disciplines that are involved in creating environments.
Streamline environment-related processes by identifying solutions and communicating them to environment artists as well as artists in other departments.
Help monitor render issues and assist in the optimization of work flows and render times.
Identify and flag potential issues and problems at the earliest possible stage and recommend appropriate solutions for the best possible outcome.
Complete required tasks within the given deadlines.
Execute FX sims as needed.
Proven knowledge and experience using Blender.
Experience in layout and composition and proficiency in projection painting techniques.
Knowledge about modeling, texture painting, lighting and FX.
Skills in Photoshop, Nuke, Maya, Katana, Clarisse.
Technical ability and patience to troubleshoot issues.
Good written and verbal communication skills.
Environment Artist
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Develop techniques and tools to produce elements for compositing and rendering then support them throughout production.
Work with developers and/or R&D on new tools, while providing feedback in a timely manner.
Create effects that reflect physical dynamics of natural phenomena and other visual effects to create a believable world for the story as directed by the FX lead or VFX supervisor.
Participate as a team member in determining various design and technical solutions.
Participate in daily activities and other meetings as required by production and management.
Consistently meet production, management and FX Animation team goals and deadlines in an expedient and efficient manner.
Initiate dialogue and assumes responsibility for assigned work.
2+ years of production experience with working knowledge of FX production pipelines.
Reel showing proficiency creating FX Simulations in Houdini and/or Maya.
Experience with dynamic systems, including destruction techniques, particle systems, rigid body dynamics, volume rendering, cloth, fluid dynamics and other advanced techniques for the creation of natural phenomena and other visual effects.
Strong application scripting skills, with solid programming skills in Python. Knowledge with one or more additional scripting languages required: Maya Mel, C++, HScript, VEX, HDK, Maya API.
Linux experience is required.
Renderman and Katana experience.
Background in Art and traditional animation.
FX Animator
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Join Our Talent Pool
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Work with CG Supervisor in order to manage render times required and final delivery.
Provide technical and aesthetic input to hair/fur/feather simulations.
Place guide-hairs/feathers and groom as art-directed
Create and manage node-based hair/fur/feather grooms.
Paint textures to drive groom aesthetics.
Support the Production team and assist with time for shot estimates.
Interpret and implement notes and feedback from the Director.
3+ years experience with one or more procedural groom tools .
Yeti and/or Houdini experience (preferred)
Linux experience is a plus.
Mari and/or Substance texture painting skills
An emphasis on detail, photorealism and strong workflows.
Willingness to take ownership of work and debug issues throughout the pipeline.
Lead Fur/Groom Artist
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- Design and implement lighting and shadows for assigned shots and ensure consistency in lighting, color balance, and mood between the various elements of a shot or scene.
- Create basic composites with NUKE for reviewing shots.
- Ensure that assigned shots fit the continuity of a given sequence.
- Develop solutions and techniques that meet art/technical direction.
- Participate in team reviews and meetings of work under development.
- Troubleshoot and report any issues relating to published assets for shots.
- Work within the production schedules, anticipate workload problems and bottlenecks.
- Maintain an ongoing knowledge of the various attributes and options in PRMan and how each affects both quality and speed of our work.
- Maintain accurate disk space usage and render time estimates.
- Proficiency with Katana and Renderman
- Understanding of the technical nature of how assets are put together, how data flows through the pipeline, and who handles each part.
- Production experience with 3D computer graphic techniques, with an emphasis on lighting and rendering.
- Strong visual sense and aptitude for lighting.
- Production experience with film post production techniques.
- Understanding of the fundamentals of shader writing.
- Ability to approach work with critical thought, analytical skills and solution-based focus.
Lighting Technical Director
Please check your email for confirmation of application and any further steps required. Good luck!
- Produce a variety of different material styles (hard-surface, organic, groom, FX-driven) as needed.
- Combine materials, textures, lighting and models for any given VFX asset to match or establish a desired look for the asset before and throughout the VFX production process.
- Create and maintain materials and shading networks, with efficiency and artist usability in mind; Create and maintain lookdev templates.
- Follow the supervision team and client’s creative vision to create creatures and/or hard surface models that match the tone and style of the larger production.
- Collaborate with model, texture, groom and lighting technical directors to achieve the desired look of assets.
- Collaborate with CG Supervisor in order to manage render times required and final delivery.
- Collect and study the nuances of real world photographic reference when applicable.
- Innovate and design solutions to achieve objectives to attain desired results.
- Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work.
- Interpret and implement notes and feedback from the Director.
- Support the Production team by assisting with time estimates.
- Provide feedback to others by attending dailies on a regular basis.
- 4+ years’ VFX industry experience, working on assets for feature films.
- Deep knowledge of real world materials, energy conservation principles, and physically based rendering and shader models.
- Extensive experience with modern path-traced production render engines.
- Experience building and maintaining complex shading networks, with a focus on methodical and efficient network design.
- Experience producing a variety of different material styles (hard-surface, organic, groom, FX-driven).
- Understanding of rendering efficiency, providing assets to work within the different shot requirements effectively.
- Understanding of CG pipelines as a whole and experience working collaboratively with other departments.
- Ability to produce high-end assets under tight deadlines.
- Experience with Katana/Renderman required
- Experience with Mari is a plus.
- Experience with Clarisse is a plus.
- Experience with Unreal Engine is a plus.
- Experience with USD is a plus.
- Coding experience with Python and/or Lua is a plus.
Look Development TD
Please check your email for confirmation of application and any further steps required. Good luck!
Create photorealistic matte paintings and elements that match concept and art direction using 2D and 3D tools including camera setup, 3D modeling, camera animation, projection setup, image re-projection.
Ingest location data, including photographic and reference information, HDRIs and photogrammetry, to recreate sets and environments with a high level of accuracy.
Assist with developing the look of a shot/sequence in collaboration with VFX Supervisor and Art Director.
Satisfy client and VFX Supervisor requests to match or improve on planned concept look requirements.
Work closely with production teams to establish schedules and communicate technical requirements.
Partner with compositors and environment artists to ensure shots are delivered to the very highest standard.
Contribute to building a robust photographic reference material library by repurposing elements created for productions.
Meet deadlines while maintaining the highest standards.
Share reference materials, techniques and ideas with other team members.
Communicate with Production and Supervisors regarding matters that may delay or compromise schedules and deadlines.
Reel or portfolio showing strong knowledge of how to combine 2D and 3D elements.
Demonstrate technical and artistic abilities in 2D/3D software, including basic modeling, texturing, lighting, 3D projections, paint overs and compositing.
Present examples that show eye for perspective, and physics of light and motion.
Detail-oriented and a self-sufficient troubleshooter.
Good communication skills
Matte Painter
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- Assist CG supervisor with production setup and configuration tasks; and R&D to address production-specific pipeline needs.
- Assist artists with render job debugging and with general troubleshooting.
- Test new software, tools, and pipeline improvements.
- Maintain an awareness of production resource utilization.
- Make observations about pipeline successes and shortcomings and communicate them to the CG Supervisor and R&D.
- Be willing and able to learn new software, programming languages, and techniques that will be required to fulfill the above duties.
- Bachelor’s degree in Computer Science or equivalent experience preferred.
- Familiarity with Maya, Katana, Clariss, RenderMan or other similar industry tools highly desired.
- Ability to rapidly learn new skills.
- Good working knowledge of Linux/UNIX required.
- Intermediate-level or better Python language skills.
- Excellent troubleshooting and debugging skills.
- Excellent customer service and communication skills.
- Proven ability to work independently and in team settings.
- Proactive and highly motivated work ethic.
Pipeline Technical Assistant
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Location: Canada
Company Overview:
Position Overview:
We are looking for a Production Accountant with extensive experience in the VFX industry, particularly in managing tax credits and costing out bids for projects. The ideal candidate will be a strategic thinker with a deep understanding of financial processes related to VFX production. This role requires strong analytical skills, attention to detail, and the ability to collaborate effectively with various departments within the organization.
Navigate and optimize tax credit incentives available in the Canadian VFX industry.
Ensure compliance with relevant tax regulations and documentation requirements.
Collaborate with legal and finance teams to maximize tax credit benefits.
Bidding new jobs:
Work closely with production teams to prepare accurate and comprehensive cost estimates for VFX projects.
Analyze project requirements, assess resource needs, and evaluate production timelines.
Develop costing strategies to enhance project profitability.
Financial Reporting:
Generate financial reports and analyses to support decision-making processes.
Provide regular updates on project financial performance and potential cost overruns.
Collaborate with the finance department to ensure accurate and timely financial reporting.
Budgeting and Forecasting:
Assist in the development of project budgets and forecasts.
Monitor project expenditures and variance analysis against budgeted figures.
Identify areas for cost-saving measures without compromising quality.
Collaboration and Communication:
Liaise with various departments, to gather necessary information and ensure alignment on financial objectives.
Communicate financial information and project schedules effectively to various stakeholders.
Extensive experience working closely with a Senior Production management and other stakeholders to build and cost out bids for all shows and help forecast basic resource plans.
Bachelor's degree in Finance, Accounting, or a related field preferred or extensive industry experience in the role..
CPA designation or equivalent qualification is preferred or working towards your designation.
Proven experience as a Production Accountant in the VFX industry.
In-depth knowledge of tax credits and incentives related to film and television production in Canada.
Strong proficiency in financial modeling and analysis.
Excellent communication and interpersonal skills.
If you are a passionate and experienced Production Accountant with a background in VFX and a keen understanding of tax credits, we invite you to apply and join our dynamic team. Please submit your resume and a cover letter outlining your relevant experience and achievements in the VFX industry.
Production and Bidding Accountant
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Work closely with the studio leads and client throughout bidding process, including shot breakdowns, and show planning.
Manage ongoing project re-bids as needed.
Manage the project budget to meet the established profit goals
Lead the production of an entire project within studio standards, delivering on schedule and within the budget.
Report progress of budget and schedule to senior managers via weekly status reports and bi-weekly cost reports.
Track project costs and delivery schedules.
Supervise Digital Production Manager(s) and Coordinators through creation and revision of overall project schedules.
Oversee and monitor staff on projects, assigning personnel to shots, and allocating resources as needed.
Ensure dailies and shot reviews run efficiently and manage weekly production meetings.
Deliver regular reports on project status of projects.
Communicate notes from client meetings to VFX Supervisor and creative leads.
Bachelor’s degree (or higher) in film, art, communications or related field
5+ years’ experience in VFX production for a feature film
Experience managing a large crew (30+ employees).
Expert knowledge of visual effects post-production techniques and terminology.
Strong organizational and communication skills and ability to handle a variety of tasks in an efficient manner while working within a deadline-driven environment.
Excellent written and verbal communication skills.
Maturity to manage sensitive and confidential materials.
Solid leadership skills with demonstrated ability to calmly and effectively manage a crew, while negotiating deadlines pressures of production.
Ability to schedule and analyze production data.
VFX Producer
Please check your email for confirmation of application and any further steps required. Good luck!